![]() Thread is consumed when using special abilities, including a form of Focus named Bind. Silk is represented as a spool below the health indicator. Lifeblood Masks, granted by Lifeblood needles, are temporary masks. Health can be regained by the use of the Bind ability consuming a full Silk spool. Health is lost by taking damage, either from enemies or from environmental hazards. Hornet starts the game with 5 Masks and can obtain more. Health is represented as Masks, shown in the upper-left corner of the screen. ![]() She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak. Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She wields a Needle and thread with deadly prowess. Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. Once there, standing inside the bowl of the Void fountain results in Void permeating the Knight before the ability is granted. The Knight must first climb the lighthouse on the west side of the sea and activate the light in order to suppress the Void Tendrils blocking access to the Shade Cloak room. Located in the Abyss, to the very east, beyond the sea of Void. The Sharp Shadow Charm causes the Shadow Dash to deal 1x Nail damage and increases dash length by 40%. It only reduces the normal dash cooldown.Īcquiring the Shade Cloak also unlocks new dialogue for Mask Maker. The Dashmaster Charm does not reduce the Shade Cloak cooldown. Dashing while the cooldown is in effect will result in a normal dash which does not phase through enemies. This is indicated by shadow particles scattering around the Knight while it is on cooldown, then being absorbed into the Knight when it recharges. The Shade Cloak has a small cooldown (1.5 sec) independent of the regular dash. Dashing through most projectiles destroys the projectile. The Shade Cloak acts as an upgrade to the Mothwing Cloak.Įnvironmental hazards still deal damage. Beating him grants the Rivalry achievement. He is quite inept in combat and regularly messes up his jumps. He simply has to be attacked until the fight is over. As a boss, he deals no damage due to his nail being made of shellwood. He then becomes the final boss of the first trial. If saved, he once again complains about the Knight meddling in his supposed heroics.If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. He has forgotten the Knight and introduces himself again.įound stuck in spider webs, presumably having been captured by the beasts of Deepnest. Zote can be found in a corridor leading back to the storerooms of the City of Tears. If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion. Hitting his shell here grants the Neglect achievement. ![]() If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. He regards the Knight as beneath him and accuses them of constantly getting in his way.įound along the path leading to Greenpath. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. Unfortunately, because it is made of shellwood, it cannot deal damage. He named his nail "Life Ender" because names supposedly have power. This is ultimately revealed to be a promise of glory for himself. Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. ![]()
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